UsageBoost was built to answer a simple question that DFS players face every slate:
"When someone is out, who actually benefits?"
Not who should benefit.
Not who Twitter is hyping.
Who historically takes on real offensive responsibility.

Hi — I'm Jascha.
I'm a Senior Engineer at Boxador, with over 20 years of experience building real-world software systems across systems programming, data engineering, and applied machine learning. I'm also a technical advisor to Leben & Cerne Corporation (XrossWorld).
I'm the son of a mainframe programmer from Venice, California, and I've been building computers and writing code since the TRS-80 era. I got my start developing production systems at age 19 for what was then the largest sports photography company in Southern California — an experience that taught me very early how software behaves under real operational pressure.
Over the years, my work has crossed graphic design, audio engineering, full-stack development, and machine-learning systems — including building models for fantasy sports and betting analysis. I've worked across more than a dozen programming languages and frameworks, but my constant focus has been the same:
turning messy data into clear, decision-ready insight.
I'm a stats nerd, and I love DFS — but I've always been frustrated by how injury news is handled.
Most analysis either:
UsageBoost exists to do the boring, unsexy work instead:
This isn't a projections site.
It's a clarity site.
In addition to UsageBoost, I also run BotWars-C, a crypto trading bot competition game where players train, tune, and compete algorithmic trading bots against each other.
While the domain is different, the mindset is the same:
UsageBoost is independently built and actively maintained. It evolves throughout the NBA season as new data, patterns, and edge cases emerge.
If you're the kind of DFS player who wants to understand why something changes — not just that it changed — you're in the right place.